About me
Videogames are my life.
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I study, teach, design, make, and breathe games, always listening for the connection between creative intent and interactive behavior.
BUENOS AIRES · ARGENTINAAs a Technical Sound Designer and music composer, I specialize in immersive audio systems: adaptive music, dynamic mixing, spatial behaviors, and implementation tools.
My work blends creativity with logic using Unreal Engine, Unity, Wwise, FMOD, Blueprint, MetaSounds, C++, and C#. I have contributed to VR, multiplayer, educational, and independent games while developing custom tools that streamline audio workflows.
I’m also a doctoral researcher, educator, and co-founder of Audio para Videojuegos Argentina (AVA), a community that connects and supports game audio developers across the country.